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MiniGUI API Reference (MiniGUI-Threads)
v5.0.6
A mature and proven cross-platform GUI system for embedded and smart IoT devices
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This control can be used to play the animation object, and you should specify the animation object when you create the control by using the dwAddData: More...
Macros | |
| #define | ANS_AUTOLOOP 0x0001L |
| Loop playing the animation automatically. More... | |
| #define | ANS_SCALED 0x0002L |
| Scale the animation to the control size. More... | |
| #define | ANS_FITTOANI 0x0004L |
| Resize the control to fit the animation. More... | |
| #define | ANS_WINBGC 0x0010L |
| Use the background color of the window. More... | |
This control can be used to play the animation object, and you should specify the animation object when you create the control by using the dwAddData:
| #define ANS_AUTOLOOP 0x0001L |
Loop playing the animation automatically.
Definition at line 238 of file animation.h.
| #define ANS_FITTOANI 0x0004L |
Resize the control to fit the animation.
Definition at line 250 of file animation.h.
| #define ANS_SCALED 0x0002L |
Scale the animation to the control size.
Definition at line 244 of file animation.h.
| #define ANS_WINBGC 0x0010L |
Use the background color of the window.
Definition at line 256 of file animation.h.
1.8.17