Messages of ANIMATION control
[ANIMATION control and animation GIF (GIF87a/GIF89a) support]

Defines


Define Documentation

#define ANM_GETANIMATION   0xF111

Gets the animation object of the control.

An application can send ANM_GETANIMATION to retrive the animation object of a control.

 ANM_GETANIMATION

 wParam = 0;
 lParam = 0;
Returns:
The current animation object of the control.

Definition at line 260 of file animation.h.

#define ANM_PAUSE_RESUME   0xF113

Indicates the control to pause/resume playing the animation.

An application can send ANM_PAUSE_RESUME to an animation control to pause/resume playing the animation.

 ANM_PAUSE_RESUME

 wParam = 0;
 lParam = 0;
Returns:
Always be zero.

Definition at line 297 of file animation.h.

#define ANM_SETANIMATION   0xF110

Sets the animation object for the control.

An application can send ANM_SETANIMATION to set the animation object of a control.

 ANM_SETANIMATION
 ANIMATION* anim;

 wParam = 0;
 lParam = (LPARAM)anim;
Returns:
The old animation object.

Definition at line 243 of file animation.h.

#define ANM_STARTPLAY   0xF112

Indicates the control to start playing the animation.

The animation will not be played when create the control, an application should send ANM_STARTPLAY to an animation control to start playing the animation.

 ANM_STARTPLAY

 wParam = 0;
 lParam = 0;
Returns:
Always be zero.

Definition at line 279 of file animation.h.

#define ANM_STOPPLAY   0xF114

Indicates the control to stop playing the animation.

An application can send ANM_STOPPLAY to an animation control to stop playing the animation. The control will display the first frame of the animation.

 ANM_STOPPLAY

 wParam = 0;
 lParam = 0;
Returns:
Always be zero.

Definition at line 316 of file animation.h.

Generated on Thu Apr 7 15:58:34 2011 for MiniGUI V3.0.12 API Reference by  doxygen 1.6.3